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Many stages are too extensive. Actually I have advanced 75% percent of the game. The price is good. In many things, the map could help you with the camera angle trouble. You've to start on the feudal Japan, then on the Underworld, then on the Over world in order to finally finish the game.There are a lot of bosses to defeat like a giant type of cat, a crab, a beautiful big monster who tries to enter the over world.You have different enemies trough the game as you continue, like bigger soldiers, different weapons, giant spider, creatures, etc.You have pleasant surprises like a scene on the underworld where many leaves are falling down and you actually move them as you go through.As you can see, you have a lot of things to do. But, to be honest, the game is too difficult. What is too difficult with the camera is when you have to jump on the ship stage. An improvement to the story could be congratulate the user eventually for accomplish goals because the story just continues and it seems that you are not advancing.
Though my criticism is going to hurt all the fans of this game but I must be honest. Two bad things are that there are too many enemies (though I dont mind) coming to fight and sometimes the characters do not follow commands as I've spend 3 days bashing my head on the floor, now I've got a headache.Most of the time you try to attack but the characters take too long to follow and end up being stricken. The game's good great graphics, enemies and surroundings. The designes and makers were brilliant and did produce an awesome game. Unlike Defiance it has camera angel problems as well as the ability to set your nerves on fire. I wouldnt recommend this to people who have anger management problem, short temper but I would recommend it for people who are mad about samurai games
Cheaply made game, as usual. Took my money for nothing. It has a very nice cover, but that's it. Don't be fooled by the cover.
Many of the levels don't have a lot of save points and especially when you really need them, although one level in particular seemed to have a good enough amount of save points. Yep, Genji: Days of the Blade pretty much uses the same mechanics as the first one - so if you liked the first one you'll like the second one. There were a few problems that I encountered, namely save points. One more problem I didn't like about the game was that the first game had more interesting and difficult boss battles - I wasn't really interested in most of the boss battles and most of them were easy for me. I'm playing it a second time on hard so I'm not sure yet if these battles will be more difficult yet.
Genji was this fist Game I bought, played, and traded in at my gaming store. Gruff, older, quiet side-kick, the "hot", yet untouchable love interest, and we can't forget the bad to his eyeliner foil. All that happens is "kill this giant crab, wonder around, go through the door, activate cut scene, repeat." There's no variety in the game play that keeps the player interested." -Kora And I couldn't agree more. It's Pros are few and superficial and it's cons are many and tremendous. This is NOT interesting or hard in any way unless you want to really be Zatoichi and fight blind. the first and biggest problem I had with it was the fixed non rotational camera, A beheading offense. What an honor for this "feudal japan" game. As another reveiwer said it best "The game play is hack and slash.
It also left so much more to be desired, in level design, character design and all around cliche-isms. You have you're plucky, young, crazy haired hero. Long and short (with only a little ranting)this game was a MASSIVE waste of time, that I could have watch grass grow with, and be more entertained. I would love to see it regain some honor and preform Seppuku.
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